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PlayMode Emulation of the Eye Rig Projection Layer Shows Objects in Reve...
Steps to reproduce: 1. Create a Cube and Sphere and place the Cube in front of the Sphere 2. Create a new Projection Eye Rig 3. Assi... Read more
Switching the Profiler to Edit Mode while profiling Playmode makes the E...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Tur... Read more
[VisionOS] PolySpatial 1.2.3:Collider's enabled state on DebugPolySpatia...
Reproduction steps:1. Create a new visionOS MR project2. Create a new “Cube“ GameObject in the Hierarchy3. Enter the Play Mode4. Fin... Read more
Assets Inspector information is no longer displayed when docking the Sea...
Steps to reproduce: Open any Project Open a Search Window through Window > Search > New Window Enable the Search Window's Insp... Read more
[Android]Artifacts in video file on Android player
Reproduction steps:1. Open the attached project “BugRepro”2. Build And Run on Android3. Observe the video Expected result: The video... Read more
NullReferenceException Error is thrown and UI Elements Break when Dockin...
Steps to reproduce: Create any Project Create a GameObject from a primative (e.g. "Cube") Open a Search Window (Window > Search &... Read more
Unable to load sub assets from an FBX file when using Addressables
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more
[UI Builder] Inconsistent selection when element is outside of canvas bo...
Steps to reproduce: 1. Add the attached UXML file to a new project (bug.uxml) 2. Open in UI Builder 3. Select the elements inside th... Read more
Inspector window is empty when Avatar Configuration mode is opened
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Ghost“ Asset3. In the Inspect... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject