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4
votes
Duplicate

Optimize Mesh Data Player setting can drastically increase build times

Graphics - General

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Nov 07, 2018

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Version/s: 2018.3.0b9

When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more

6
votes
Fixed

Custom mouse cursor does not appear in WebGL builds

WebGL

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Nov 07, 2018

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Version/s: 2018.2.8f1

How to reproduce: 1. Open the project attached by the user (UnityHungryGuppy.zip) 2. Open the "HGLevel" Scene, run it 3. Notice how ... Read more

4
votes
Fixed

Static Batching draw call regression since 2018.1.0a1

Graphics - General

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Nov 07, 2018

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Version/s: 2017.4.14f1, 2018.1.0a1

Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Switch to landscape mode - Observe the fr... Read more

0
votes
Duplicate

GIULayout items focus is shifted in Playmode

uGUI

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Nov 07, 2018

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Version/s: 2019.1.0a8

GIULayout items focus is shifted in Playmode 1. Open project attached. 2. Do Reimport all if needed. 3. Press Play. Actual resu... Read more

6
votes
Not Reproducible

GetResource errors in Prefab editing mode when using reflection probes

Scene Management

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Nov 07, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open "2018.3 empty project for bug report.zip" 2. Navigate to Project -> Assets and open "BugScene" 3. In the... Read more

0
votes
Not Reproducible

Space in AssemblyDefinition Name referenced by Editor AssemblyDefinition...

Themes

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Nov 07, 2018

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Version/s: 2018.2.14f1

To reproduce: 1. Download the attached project "AssemblyDefReproProj.zip" and open in Unity 2. Observe Error in the Console window:... Read more

0
votes
Fixed

Crash when using certain uninitialized AnimatorControllerPlayable methods

Animation

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Nov 07, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.2f1

How to reproduce: 1. Download, extract and open user's attached project (Crash.zip) 2. Open 'SampleScene' scene 3. Enter play mode -... Read more

1
votes
By Design

The Scene is saved when AssetModificationProcessor.IsOpenForEdit returns...

Version Control

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Nov 07, 2018

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached "Repro-OpenForEditBroken.zip" project 2. Make a change to the Scene 3. Save the Scene Expected r... Read more

0
votes
Fixed

Projects Generated from Assembly Definitions include non-code files from...

Scripting

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Nov 07, 2018

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Version/s: 2017.4.0f1, 2017.4.14f1

To reproduce: 1. Open attached project 2. Open Visual Studio by clicking C# script from the project Reproducible with: 2017.4.19f1 ... Read more

0
votes
Fixed

"Cannot restructure prefab" dialog opens wrong prefab

Asset - Database

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Nov 07, 2018

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Version/s: 2018.3.0b10

When attempting to delete a child gameobject of a prefab within the scene view, the user is presented with an error dialog. This di... Read more

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