Search Issue Tracker
Optimize Mesh Data Player setting can drastically increase build times
When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more
Custom mouse cursor does not appear in WebGL builds
How to reproduce: 1. Open the project attached by the user (UnityHungryGuppy.zip) 2. Open the "HGLevel" Scene, run it 3. Notice how ... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Switch to landscape mode - Observe the fr... Read more
GIULayout items focus is shifted in Playmode
GIULayout items focus is shifted in Playmode 1. Open project attached. 2. Do Reimport all if needed. 3. Press Play. Actual resu... Read more
GetResource errors in Prefab editing mode when using reflection probes
Steps to reproduce: 1. Open "2018.3 empty project for bug report.zip" 2. Navigate to Project -> Assets and open "BugScene" 3. In the... Read more
Space in AssemblyDefinition Name referenced by Editor AssemblyDefinition...
To reproduce: 1. Download the attached project "AssemblyDefReproProj.zip" and open in Unity 2. Observe Error in the Console window:... Read more
Crash when using certain uninitialized AnimatorControllerPlayable methods
How to reproduce: 1. Download, extract and open user's attached project (Crash.zip) 2. Open 'SampleScene' scene 3. Enter play mode -... Read more
The Scene is saved when AssetModificationProcessor.IsOpenForEdit returns...
How to reproduce: 1. Open attached "Repro-OpenForEditBroken.zip" project 2. Make a change to the Scene 3. Save the Scene Expected r... Read more
Projects Generated from Assembly Definitions include non-code files from...
To reproduce: 1. Open attached project 2. Open Visual Studio by clicking C# script from the project Reproducible with: 2017.4.19f1 ... Read more
"Cannot restructure prefab" dialog opens wrong prefab
When attempting to delete a child gameobject of a prefab within the scene view, the user is presented with an error dialog. This di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Unable to install VisionOS Module using HUB 3.8.0-beta.2
- NullReferenceException is thrown when pressing the "Enter" key to select an item in a ListView
- Burst internal compiler errors are thrown when creating a new 2D project
- Tile Paint action disappears from Undo History when Tile Selection tool has been used beforehand
- The pregenerated LightDefinition.cs.hlsl does not match the source LightDefinition.cs when regenerating shader includes