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0
votes
Fixed

[SRP] Editor crashes after it bypasses the RenderPass functions

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps:1. Open the attached project "GalbetSRP.zip";2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs" ... Read more

0
votes
Duplicate

Editor UI is broken and NullReferences after changing scripts class name...

Themes

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Mar 12, 2018

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Version/s: 2018.1.0b6, 2018.1.0b9

To reproduce:1. Create a new project2. Select any game object3. In the inspector Add Component > any new script4. Open the script... Read more

0
votes
Fixed

ArgumentNullException error is thrown on clicking edit button from Line ...

Themes

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Mar 12, 2018

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Version/s: 2018.2.0a4

ArgumentNullException error is thrown on clicking edit button from Line Renderer. Steps to Reproduce:1. Create a new unity project2.... Read more

0
votes
Fixed

Cursor's icon doesn't change when trying to resize windowed Standalone b...

Window management

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Mar 12, 2018

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Version/s: 2018.1.0b10

To reproduce:1. Open attached project2. Build and run for Standalone, make sure application gets set to Windowed3. When application ... Read more

6
votes
Won't Fix

[WebGL] Mouse sensitivity is greater than in the Editor

WebGL

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Mar 12, 2018

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Version/s: 2018.1.0b8

To reproduce: 1. Open the project, attached by the user (MouseLooking.zip)2. Enter Play mode and move the mouse around3. Build and r... Read more

0
votes
By Design

Rigidbody MovePosition does not work when a rigidbody is a child of anot...

Physics

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Mar 12, 2018

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Version/s: 2017.1.2p4, 2017.2.0a4

To reproduce: 1. Open the project, attached by the user (2017.1.zip)2. Enter Play mode3. Observe that "MovingObject (Inside)" game o... Read more

0
votes
Duplicate

[PackageManager] Exception thrown continuously "Panel.PaintSubTree" whil...

Packman

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Mar 12, 2018

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Version/s: 2018.2.0a4

Exceptions are thrown continuously "Panel.PaintSubTree" until the Package Manager is loaded Reproduction Steps: 1. Open new or an ex... Read more

0
votes
By Design

[Android] Profiler isn't capturing GL mtrack memory allocations when pro...

Mobile

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Mar 12, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Load project 'repro.zip'2. Switch platform to android3. Open scene 'mini_speedtree'4. Build & Run for androi... Read more

0
votes
Fixed

Built-in lens flare is shown after overriding internal lens flare shader

Visual Effects - Legacy

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Mar 12, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode Expected: a big white square should appearActual: ... Read more

0
votes
Fixed

[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...

Package: Scriptable Render Pipeline HD

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Mar 12, 2018

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Version/s: 2018.1.0b10, 2018.1.0b9

How to reproduce:1. Download attached project file and open Example scene2. Change Scene View from Shaded to Wireframe Actual result... Read more

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