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0
votes
Fixed

Unable to re-activate when floating license has reached max installs an...

License

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Apr 04, 2014

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Version/s: 5.0.0a5

Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro: 1. ... Read more

0
votes
Fixed

uGUI - UI.RawImage has a missing interface for assigning a Texture

UI

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Apr 04, 2014

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Version/s: 4.6.0b6

Steps to reproduce : - create a new project - import the script attached and notice that the "mainTexture" property is read-only Read more

0
votes
Fixed

Unable to re-activate when floating license has reached max installs on...

License

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Apr 04, 2014

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Version/s: 5.0.0a5

Unable to re-activate when floating license has reached max installs on Mac Repro: 1. on Mac - Launch Unity editor and activate f... Read more

2
votes
Fixed

Unable to stop Particle system in distance mode

Shuriken

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Apr 04, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project 2) Load scene "Prticle Test" 3) Play the scene 4) Press the button "Stop Particle Distan... Read more

0
votes
Fixed

Hierarchy Window Minimum Size Bug

Project Browser/Hierarchy

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Apr 04, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Try to resize the hierarchy window by making it as small as possible Expected result: You can minimize it to the s... Read more

0
votes
Fixed

Generating a mesh will not save in the scene

Serialization

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Apr 03, 2014

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Version/s: 5.0.0a4

Steps to reproduce : - import the project attached - open the "test" scene - select "GameObject" - right click the 'Save Mesh Test'... Read more

1
votes
Fixed

EditorApplication.Update frequency varies from too fast to too slow

Scripting

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Apr 03, 2014

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Version/s: 4.5.0b6

To reproduce: 1. Create a new C# script and paste in: using UnityEngine; using UnityEditor; using System.Collections; [InitializeOn... Read more

0
votes
Fixed

Name of EditorApplication.isPlayingOrWillChangePlaymode is inconsistent ...

Editor - Other

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Apr 03, 2014

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Version/s: 5.0.0a1

Normally, EditorApplication.isPlayingOrWillChangePlaymode implies that if EditorApplication.isPlaying = true, EditorApplication.isPl... Read more

0
votes
Fixed

Format errors on MonoBahaviour page and links

Docs - Infrastructure

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Apr 02, 2014

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Version/s:

In the Unity 4.5 beta 6 build 2 Scripting API documentation on the following page "methodNameintime" should be changed to "methodNam... Read more

0
votes
Fixed

Removing an element from a layout group doesn't immediately apply change...

UI

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Apr 02, 2014

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Version/s: 4.6.0b6

Steps to reproduce: 1. open the "bug" scene in the attached project. 2. select the "Layout" GameObject 3. in the Elements area of th... Read more

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