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0
votes
Fixed

Sprite Renderer component does not always display an error message if a ...

Shaders

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Apr 08, 2014

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Version/s: 4.6.0b6

Sprite Renderer component does not display an error message if a material with a shader containing multiple passes, some of which ar... Read more

0
votes
Fixed

Texture2D.LoadImage() mixes up color channels when loading

Camera

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Apr 08, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project 2) Open scene "VizualisationScene" 3) Enter Play mode 4) Press "Load 24 bit png as DXT" ... Read more

0
votes
Fixed

MonoDevelop will not close if the program is minimized or running in the...

CodeEditors

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Apr 08, 2014

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Version/s: 4.5.0b6

Steps to reproduce : - open Mono Develop on OSX - minimize the window - try to quit MD from the dock icon and notice that it doesn'... Read more

0
votes
Fixed

5.x webplayer content needs to not be built/flagged as 3.x content

Webplayer

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Apr 08, 2014

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Version/s: 5.0.0a1

-e: content built with 5.x is currently done as 3.x/4.x content which make the webplayer stumble when you try to run 5.x content on ... Read more

0
votes
Fixed

NullReferenceException when switching FBXImport tabs

Asset Import

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Apr 08, 2014

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Version/s: 4.5.0b7

To reproduce: 1. Open attached project 2. Select "buck1" in the project 3. Open the rig tab 4. Switch the animation type to legacy a... Read more

0
votes
Fixed

Crash when dragging a prefab in the scene

Assets Management

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Apr 07, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached - open the scene - search for the NestedPrefab prefab - drag the prefab a few ti... Read more

0
votes
Fixed

Enabling trigger on terrain collider throws error

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Create a new terrain 2. Enable it's trigger 3. "NpShape::setFlag(s): triangle mesh and heightfield triggers are not... Read more

0
votes
Fixed

Rigidbody that is sligthly inside a terrain falls through

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Open attached project 2. Open scene test 3. Enter play mode - notice the cube is falling even though a relatively s... Read more

0
votes
Fixed

Mesh collider without convex does not collide with anything

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Open attached project 2. Open scene test 3. Enter play mode 4. Note that the cube with the mesh collider falls thou... Read more

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