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All models become suddenly stuck in weird poses and Animations are messe...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/Hub/Hub_Office.unity” Scene # Open the Animation win... Read more
RangeAttribute Integer value is changing slow and choppy when changing t...
How to reproduce: 1. Open the attached project “Dragging” 2. Open the “SampleScene” scene 3. Select “GameObject” GameObject in th... Read more
Documentation page is not displayed for the user when he clicks on "Open...
How to reproduce: # Open HUB; # Create a new project; # Add new game object in "Hierarchy" window; # Go to "Inspector" windo... Read more
URP renderer stencil effect doesn't show in Game view
How to reproduce: # Open the user attached project # Open the scene called TestNewRenderer # Look at the asset UniversalRender... Read more
Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window
Reproduction steps: 1. Open the attached project “UnityIssue” 2. Open “Scene” Scene 3. Enter the Play Mode 4. Press “Tap me to c... Read more
GameObject bounces differently in Player compared to Play Mode
How to reproduce: 1. Open the project “IN_14124” 2. Open “SampleScene” in Scenes 3. Enter Play Mode 4. Observe the ball 5. Press Fil... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce: 1. Open the attached project “LensFlare_Test” 2. Open the “SampleScene” scene 3. Focus on the Game window 4. E... Read more
[2D][URP] Lights produce diagonal artefacts when normal maps are set on ...
How to reproduce: 1. Open the user’s attached “2DURP_Normal_Bug” project 2. Open the “SampleScene” Scene 3. Move around the “Light2D... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: # Open the user’s attached project (“ACTk-2021.3.zip”) # Make sure Project Settings > Audio > Disable Unity ... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps: 1. Open the user's attached "video player.zip" project 2. Make sure the devices wifi is turned on 3. Build an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled