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0
votes
Duplicate

[Mecanim] Animation states in sub layers don't blend smoothly with base ...

Animation

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Sep 14, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached "MechanimTransitionBug" package2. Open and play "BugTestScene"3. Notice how animation jumps be... Read more

0
votes
Duplicate

[WebGL] AudioClip does not play in Opera

WebGL

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Oct 21, 2015

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Version/s: 5.2.1p4

1. What happened- AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the exa... Read more

1
votes
By Design

Position of the duplicated child game object is not precisely the same a...

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Create a new Unity project2. Create a UI Text object3. Create UI Image object as a child of the Text object4.... Read more

0
votes
Fixed
0
votes
Duplicate
1
votes
Postponed

[GameView] Input works properly only on one of multiple GameView

Input

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps:1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views2) Attach ... Read more

0
votes
Fixed

[MSAA] MSAA doesn't work with RenderToCubemap

Graphics - General

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Sep 25, 2015

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Version/s: 5.2.0p1

To reproduce:1. Open attached project2. Run TheGame scene3. Notice the Cubemaps look the same, although one of them is set to use MS... Read more

0
votes
By Design

LayerMask.LayerToName(int) is reporting incorrect values

Scripting

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Sep 15, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open the attached project and the 'LayerMaskBug' scene.2. Review the 'LayerMaskCheck' script. Note that script feeds... Read more

1
votes
Fixed

Crash on Scene Load

Asset Loading

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Sep 12, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open test scene3. Editor crashes Read more

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