Search Issue Tracker
Fixed in 5.2.4
Votes
0
Found in
5.2.0p1
Issue ID
730570
Regression
No
[MSAA] MSAA doesn't work with RenderToCubemap
To reproduce:
1. Open attached project
2. Run TheGame scene
3. Notice the Cubemaps look the same, although one of them is set to use MSAA with 8 samples
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment