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[Editor] Profiler (Standalone Process) "Live" button is greyed out by de...
Steps to reproduce: 1. Create a new project (2D or 3D) 2. Open the Profiler (Standalone Process) window at (menu: Windows > Analy... Read more
NullReference when changing localized string that is part of GameObjectL...
Steps to reproduce: 1. Open attached project and SampleScene 2. Press play 3. Notice Null reference exceptions Actual results: Excep... Read more
Hair master stack shader on hair is blown out when there is a backlit li...
How to reproduce:1. Open the attached project "Hair_Test_Bug.zip"2. Observe the hair in the Game view window Expected results: Hair ... Read more
[Quest] Materials are not rendering in Player when "Single Pass Instance...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Unable to get the near-far interactor of the hands to select an interact...
How to reproduce:1. Open the attached project "IN-84201.zip"2. Open Assets/Samples/XR Interaction Toolkit/3.0.5/Hands Interaction De... Read more
[URP][Comp/RG] Decals do not get projected onto a GameObject draw with t...
How to reproduce:1. Open the “RenderObjectDecal“ project2. Open the “SampleScene“3. Observe the Scene/Game view Expected result: Bot... Read more
Light2D affecting only the Default Sorting Layer will also affect any Cu...
How to reproduce:1. Open the attached project "CustomLit-TargetLayerBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>P... Read more
[URP][Comp/RG] The Depth value is not being written correctly in the Sce...
How to reproduce:1. Open the “Full_pass_RenderObject_repro“ project2. Open the “SampleScene“3. Observe the Scene view Expected resul... Read more
[SpeedTree] Wireframe mode not rendering correctly ST assets
Steps to reproduce: 1. Start new HDRP project 2. Import a ST9 asset and add it to a scene 3. Switch scene rendering mode to wirefram... Read more
2D Light Textures show the lights of any 'blend style' index higher than...
How to reproduce:1. Open the attached project "CustomLit-LightTexturesBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Edit>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject