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Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
Assigning a referenced asset to a Asset Bundle instead of leaving it as ...
How to reproduce:1. Open the attached project2. Make sure the "project/bundles" folder is empty3. Tests > Build Bundles4. Check t... Read more
ScriptableObject's mainObjectFileID is reset when duplicating it to anot...
Reproduction steps:1. Open attached project "ScriptableObject"2. In the Project window,right-click on "Data", select "Show In Explor... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
Editing Mesh Renderer Material array size and clicking on the Size prope...
How to reproduce:1. Create a new Unity project and create a Cube in the Hierarchy2. In the Inspector window, locate the Mesh Rendere... Read more
IndirectArgs do not bind properly when using DX12
Steps to reproduce:1. Open user-supplied project2. Run the Scene with DX11 - no cubes are rendered3. Run the Scene with DX12 Expecte... Read more
HDR values are not taken into account when using baked gradient environment
Steps to reproduce: 1. Download and open GradientEnvironmentTest project2. Open Gradient-LDR scene and wait for the bake to finish3.... Read more
QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...
Reproduction steps:1. Download and open the user-submitted project2. Build on any platform Expected result: Build is successfulActua... Read more
Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more
Visual C# Compiler fails to locate assembly if response file compiler ar...
Steps to reproduce:1. Create a folder named "addspacesinpath" in the root of C:2. Drop the attached dll (System.Xml.Linq.dll) in sai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions