Search Issue Tracker

1
votes
Won't Fix

Rider package is not loaded until there are compilation errors in Assets

Scripting

-

Feb 24, 2020

-

Version/s: 2019.2.21f1

Steps: Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more

0
votes
By Design

Assigning a referenced asset to a Asset Bundle instead of leaving it as ...

Asset Bundles

-

Feb 06, 2020

-

Version/s: 2018.4, 2019.2.17f1, 2020.1

How to reproduce: 1. Open the attached project 2. Make sure the "project/bundles" folder is empty 3. Tests > Build Bundles 4. Check ... Read more

0
votes
Fixed

ScriptableObject's mainObjectFileID is reset when duplicating it to anot...

Asset - Database

-

Feb 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.2.21f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "ScriptableObject" 2. In the Project window,right-click on "Data", select "Show In Expl... Read more

5
votes
Fixed

"DllNotFoundException" is thrown in Console Window when entering the Pla...

MacOS

-

Feb 07, 2020

-

Version/s: 2019.2.0b2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more

0
votes
Fixed

Editing Mesh Renderer Material array size and clicking on the Size prope...

IMGUI

-

Feb 24, 2020

-

Version/s: 2019.2.0a6, 2019.3, 2020.1, 2020.1.0a25

How to reproduce: 1. Create a new Unity project and create a Cube in the Hierarchy 2. In the Inspector window, locate the Mesh Rende... Read more

0
votes
Fixed

IndirectArgs do not bind properly when using DX12

Graphics - General

-

Feb 21, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.2f1, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. Run the Scene with DX11 - no cubes are rendered 3. Run the Scene with DX12 Exp... Read more

0
votes
Fixed

HDR values are not taken into account when using baked gradient environment

Progressive Lightmapper

-

Feb 25, 2020

-

Version/s: 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download and open GradientEnvironmentTest project 2. Open Gradient-LDR scene and wait for the bake to finish... Read more

0
votes
Fixed

QualitySettings.streamingMipmapsRenderersPerFrame is read only in a buil...

Graphics - General

-

Feb 24, 2020

-

Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps: 1. Download and open the user-submitted project 2. Build on any platform Expected result: Build is successful A... Read more

0
votes
Won't Fix

Particle System with Prewarm does not pre-initialize the Particle Effect...

Visual Effects - Legacy

-

Feb 24, 2020

-

Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce: 1. Open the project from the attached file "1222573.zip" 2. Select the "Particle System" GameObject from Hierarchy... Read more

0
votes
Fixed

Visual C# Compiler fails to locate assembly if response file compiler ar...

Scripting

-

Feb 27, 2020

-

Version/s: 2018.4, 2019.2.14f1, 2019.3, 2020.1, 2020.2

Steps to reproduce: 1. Create a folder named "addspacesinpath" in the root of C: 2. Drop the attached dll (System.Xml.Linq.dll) in s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.