Search Issue Tracker
Instantiated animated UI prefab object randomly does not show up (> 5.4)
Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "scene01".3. Enter the Play mode.4. Notice th... Read more
[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...
To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more
Free look camera jiterring when objects are far from origin
repro steps:1. Open user attached project2. Play JitteBug.unity scene3. Move mouse around gameview-Notice that gameobjects are jitte... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce:1. Set phone language to EspaƱol (Argentina)2. Build and run attached project (SystemLanguage.rar)3. Notice that Applic... Read more
EditorStyles properties throw NullReferenceException when called in OnEn...
1. Launch user attached project Main scene2. Select My Test Object-Notice console output3. Play scene while My Test Object is select... Read more
GameObjects fail to load properly when doing a lot of loading, destroyin...
[IN THE EDITOR]Steps to reproduce the issue:1. Download and open attached project.2. Open scene named "MainScene".3. Enter the Play ... Read more
Crash in TexturesD3D9::UploadTextureSubData2D after locking/unlocking co...
To reproduce:1. Build and run project2. Lock computer after playing the splash screen3. Editor crashes Reproducible with 5.5.0a2, 5.... Read more
[UNET]Invalid IL Code in PlayerSetup
Steps to reproduce the issue:1. Open attached project.2. Build the project for Windows ("CTRL"+"B").3. Back to the Editor and open s... Read more
Graphics.BlitMultiTap does not work when given array as a parameter
Steps to reproduce the issue:1. Open attached project ("Test1").2. Open scene named "main".3. Enter the Play mode. Actual result:Gra... Read more
Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled