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MaterialEditor.PropertiesDefaultGUI do not use correct Rect to draw whil...
GUILayoutUtility.GetRect do not give the correct Rect while in preset. MaterialEditor.PropertiesDefaultGUI do not use correct rect w... Read more
The Hierarchy window does not update when the parent of the GameObject i...
How to reproduce: 1. Open the project "case_1200758-HierarchyWindow" 2. Open the Scene "SampleScene" 3. Press the Play button 4. Dra... Read more
[ARKit] Definition for 'kXRInterfaceMatchAnyVersion' is missing when ARK...
How to reproduce: 1. Create a new Unity project 2. Import the packages "Input System" (version 1.0.0-preview.3) and "ARKit XR Plugin... Read more
First created Terrain Layer does not get applied as a Base Layer for the...
Reproduction steps: 1. Open the attached project named Case_1200736 2. Select the Terrain in the Scene 3. Select Paint Texture Tool ... Read more
NullReferenceException is thrown when setting ParticleSystemJobData size...
How to reproduce: 1. Open attached project "TestUnity.zip" and scene "ParticleSystemJob_setSize" 2. Enter Play mode 3. Observe Cons... Read more
[Addressables] Unhandled exceptions appear when trying to catch wrapped ...
To reproduce: 1. Open the QA attached project "1200639.zip" 2. Press play 3. Check the console for errors Actual result: Exception ... Read more
GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...
To reproduce: 1. Open attached project ("case_1200632.zip") 2. From Hierarchy window select "Cube" GameObject 3. In the Inspector wi... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more
GameObjects with colliders have inaccurate collision with Terrain
Steps to reproduce: 1. Open attached Unity project 2. Open "SampleScene" scene 3. Press Play Expected outcome: Cube lands on the ve... Read more
Creating temporary RenderTextures with a RenderTextureDescriptor severel...
How to reproduce: 1. Open user-submitted project (TtempRT_desc2019.3) 2. Open the SampleScene 3. Enter Play Mode 4. Open Window > An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window