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0
votes
Fixed

MaterialEditor.PropertiesDefaultGUI do not use correct Rect to draw whil...

Inspector Framework

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Nov 25, 2019

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Version/s: 2020.1.0a14

GUILayoutUtility.GetRect do not give the correct Rect while in preset. MaterialEditor.PropertiesDefaultGUI do not use correct rect w... Read more

0
votes
Fixed

The Hierarchy window does not update when the parent of the GameObject i...

Scene Hierarchy

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Nov 25, 2019

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Version/s: 2019.1.0a6, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the project "case_1200758-HierarchyWindow" 2. Open the Scene "SampleScene" 3. Press the Play button 4. Dra... Read more

0
votes
Fixed

[ARKit] Definition for 'kXRInterfaceMatchAnyVersion' is missing when ARK...

Package: ARKit

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Nov 25, 2019

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Version/s: 3.0.0-preview.3

How to reproduce: 1. Create a new Unity project 2. Import the packages "Input System" (version 1.0.0-preview.3) and "ARKit XR Plugin... Read more

0
votes
Fixed

First created Terrain Layer does not get applied as a Base Layer for the...

Terrain

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Nov 25, 2019

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Version/s: 2019.2.0b10, 2019.2.13f1

Reproduction steps: 1. Open the attached project named Case_1200736 2. Select the Terrain in the Scene 3. Select Paint Texture Tool ... Read more

0
votes
By Design

NullReferenceException is thrown when setting ParticleSystemJobData size...

Visual Effects - Legacy

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Nov 24, 2019

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Version/s: 2019.3, 2019.3.0b12, 2020.1

How to reproduce: 1. Open attached project "TestUnity.zip" and scene "ParticleSystemJob_setSize" 2. Enter Play mode 3. Observe Cons... Read more

0
votes
Won't Fix

[Addressables] Unhandled exceptions appear when trying to catch wrapped ...

Package: Addressables

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Nov 24, 2019

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Version/s: 1.3.3.

To reproduce: 1. Open the QA attached project "1200639.zip" 2. Press play 3. Check the console for errors Actual result: Exception ... Read more

0
votes
Won't Fix

GameObject Gizmo axis are glitchy when SceneView AlignViewToObject is ca...

Scene/Game View

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Nov 24, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

To reproduce: 1. Open attached project ("case_1200632.zip") 2. From Hierarchy window select "Cube" GameObject 3. In the Inspector wi... Read more

16
votes
Fixed

Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a11, 2019.3.0b12, 2020.1.0a1

Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more

1
votes
Fixed

GameObjects with colliders have inaccurate collision with Terrain

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a5, 2019.3.0b12, 2020.1.0a1

Steps to reproduce: 1. Open attached Unity project 2. Open "SampleScene" scene 3. Press Play Expected outcome: Cube lands on the ve... Read more

0
votes
Fixed

Creating temporary RenderTextures with a RenderTextureDescriptor severel...

Graphics - General

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Nov 23, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b11, 2020.1

How to reproduce: 1. Open user-submitted project (TtempRT_desc2019.3) 2. Open the SampleScene 3. Enter Play Mode 4. Open Window > An... Read more

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