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1
votes
Active

[BiRP SG] “Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDefe...

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Sep 13, 2024

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Version/s: 2022.3.56f1, 6000.0.21f1, 6000.1.0b2, 6000.2.0a2

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more

1
votes
Fixed

[Android] Player freezes when calling Stop() on the AudioSource while th...

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Sep 13, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1

Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, click the “Tog... Read more

0
votes
Fixed

Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Di...

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Sep 13, 2024

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Version/s: 6000.0.20f1

Steps to reproduce:1. Create a new project using VR Multiplayer Template2. Wait for the project to load3. Once the Welcome Dialog ap... Read more

0
votes
By Design

[Android] HLSL shader becomes corrupted when running on an Android device

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Sep 13, 2024

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Version/s: 2022.3.47f1, 6000.0.20f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-83884.zip” project2. Swith the Build Target to Android3. Build and Run4. Observe the Playe... Read more

0
votes
Fixed

White artifacts/outlines are visible in the Garden Scene when viewing at...

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Sep 13, 2024

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Version/s: 6000.0.19f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Create a new URP 3D sample project2. Open the “GardenScene” (Assets > Scenes > Garden)3. Enter the Play ... Read more

0
votes
Fixed

Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Plat...

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Sep 13, 2024

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Version/s: 6000.0.20f1

Steps to reproduce:1. Create project using 2D Platrformer Microgame Template2. Build the project and observe the Console window once... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

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Sep 13, 2024

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Version/s: 6000.0.20f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Create a new Project2. Open the Build Profiles window (File > Build Profiles)3. Create a new Build Profile ... Read more

0
votes
Fixed

Shader warnings are thrown after building High Definition 3D template

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Sep 13, 2024

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Version/s: 6000.0.20f1, 6000.1.0a7, 7000.0.0a12

Steps to reproduce:1. Create a new project using High Definition 3D Template2. Build and Run the project Actual results: "Shader war... Read more

0
votes
Feature Request

A "projectChanged" event is not triggered when Sprites are added to a Sp...

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Sep 16, 2024

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Version/s: 2021.3.43f1, 2022.3.47f1, 6000.0.20f1

How to reproduce:1. Open the “AtlasSandbox.zip“ project2. Select the “Sprites/Atlas1“ SpriteAtlas in the Project tab3. Drag any one ... Read more

1
votes
Active

A Memory leak occurs when the "JsonSerialization.FromJson" function is e...

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Sep 16, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “JsonMemoryBug.zip“ project2. Open the “Assets/TryFromJson/SerializationBugExample1.unity” Scene3. Ente... Read more

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