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[BiRP SG] “Shader error in 'ProBuilder6/Standard Vertex Color': 'PBRDefe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more
[Android] Player freezes when calling Stop() on the AudioSource while th...
Reproduction steps:1. Open the “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, click the “Tog... Read more
Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Di...
Steps to reproduce:1. Create a new project using VR Multiplayer Template2. Wait for the project to load3. Once the Welcome Dialog ap... Read more
[Android] HLSL shader becomes corrupted when running on an Android device
How to reproduce:1. Open the attached “IN-83884.zip” project2. Swith the Build Target to Android3. Build and Run4. Observe the Playe... Read more
White artifacts/outlines are visible in the Garden Scene when viewing at...
Reproduction steps:1. Create a new URP 3D sample project2. Open the “GardenScene” (Assets > Scenes > Garden)3. Enter the Play ... Read more
Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Plat...
Steps to reproduce:1. Create project using 2D Platrformer Microgame Template2. Build the project and observe the Console window once... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
Steps to reproduce:1. Create a new Project2. Open the Build Profiles window (File > Build Profiles)3. Create a new Build Profile ... Read more
Shader warnings are thrown after building High Definition 3D template
Steps to reproduce:1. Create a new project using High Definition 3D Template2. Build and Run the project Actual results: "Shader war... Read more
A "projectChanged" event is not triggered when Sprites are added to a Sp...
How to reproduce:1. Open the “AtlasSandbox.zip“ project2. Select the “Sprites/Atlas1“ SpriteAtlas in the Project tab3. Drag any one ... Read more
A Memory leak occurs when the "JsonSerialization.FromJson" function is e...
How to reproduce:1. Open the “JsonMemoryBug.zip“ project2. Open the “Assets/TryFromJson/SerializationBugExample1.unity” Scene3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved