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Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce: 1. Open a new project. 2. Create a script name it 'StreamingAssets***' e.g. 'StreamingAssetsSomething' or 'StreamingAs... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package 2. Open 'Library' scene 3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce: 1. Open attached project 2. Open test scene 3. Switch scene view from Textured to GI - Clustering 4. Start moving sphe... Read more
BounceThreshold reverts to two in play mode
To reproduce: 1. Open attached project 2. Open Settings scene 3. Open PhysicsManager (Edit -> ProjectSettins -> Physics) 4. Set the ... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce: 1. Create a hinge joint 2. Enable Limits 3. Open Limits fold out 4. Set min value to 50 5. Set max value to 60 Expect... Read more
HingeJoint documentation does not mention that Motor and
HingeJoint documentation does not mention that Motor and Spring support is mutually exclusive and that having them both enabled lead... Read more
Creating editor failed: input objects must be of exact same type
To reproduce: 1. Open attached project 2. In Project view open editorfailbug folder 3. Fold out the prefabs found there 4. Select a ... Read more
Name on Audio Mixer disappears
Name on Audio Mixer disappears. Maybe this is intentional design, but when you have many groups and scroll to the right the name of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1