Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.3f1
Issue ID
761566
Regression
No
[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset() crashes editor
Steps to reproduce:
1) open the project
2) play scene 'xx'
3) click on 'Server' button
4) click on 'Stop' button
- crash
notes: if it doesn't crash on step 4 -> exit play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment