Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.3f1
Issue ID
761566
Regression
No
[UNET] Calling NetworkDiscovery.StopBroadcast() and NetworkServer.Reset() crashes editor
Steps to reproduce:
1) open the project
2) play scene 'xx'
3) click on 'Server' button
4) click on 'Stop' button
- crash
notes: if it doesn't crash on step 4 -> exit play mode
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
Add comment