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[VFX Graph] Shader errors are thrown when 'VFX Graph' close which has "A...
On adding "Add Age by Speed" curve in the "Initialize Particle" block and closing the "VFX Graph" throws "Shader errors" (Shader err... Read more
Raytraced GI breaks with spotlight when cookie texture is used
Tested in 2020.1.0a14 with 7.1.6 hdrp package : Reproduction steps :1. Open test project and "GI-spotlight-cookie" test scene2. Add ... Read more
Setting EditorCurveBinding.type to a custom component bind to "MonoBehav...
How to reproduce:1. Open the project2. Open the "SampleScene" scene3. Windows > Animation > Animation4. Select testProperties ... Read more
[Android] Editor shows that the Android NDK is not recommended even thou...
How to reproduce:1. Install the newest 2019.3 or 2020.1 Unity version from the hub2. Include Android support > "Open JDK", "SDK a... Read more
Editor crashes/freezes when closing a custom Editor window that is refer...
How to reproduce:1. Open tester-submitted project (EditorWindowRepro)2. In the menu bar select Window > Bunnies3. Two custom Edit... Read more
Crash in GeneratePropertyDiff when generating undo for MonoBehaviour wit...
To reproduce:1. Create a new project and add the attached script (TestReference.cs) to a gameobject in the scene.2. Add the Script t... Read more
Full value of float numbers not visible when viewed using Visual Effects...
How to reproduce:1. Open attached project "Case_1201498"2. Open in the Project window "Assets/VFX/TrigFunctions.vfx" using the Visua... Read more
[iOS] iOS Support install fails without a clear message if it is install...
How to reproduce:1. Have Unity installed with iOS support2. Try to install iOS support again Actual result: The installation fails w... Read more
[ConsoleWindow] Log filter buttons are not prioritized when narrowing/re...
How to reproduce:1. Create and open a new project2. Slowly resize the Console window horizontally (minimizing it) and observe the to... Read more
"-quit" CMD argument is not waiting for async operations from Methods wi...
Reproduction steps:1. Run the "AsyncExecute2020.zip" project with these command-line arguments: "-batchmode -executeMethod "Builder.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size