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AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...
How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more
[XR SDK][HDRP] Mirror render texture is rendering the view of OVRCamera ...
How to reproduce:1. Open attached project ("RenderTextureTesting.zip")2. Open SampleScene scene3. Enter Play mode Expected result: M... Read more
Crash on PreOrderPlayableTraverser::Traverse when entering Play mode in ...
Reproduction steps:1. Open the attached project ("1220788.zip")2. Open "Earth 2" Scene3. Enter Play mode Reproducible on: 2019.3.0b8... Read more
There is no option to toggle Scene Visibility for multiple objects
Hey Mike! Sent a note in Slack, copying it here: The reason we went with "only affect the clicked item" was to avoid forcing users t... Read more
Child object visibility is reset when it's parent's visibility is toggle...
How to reproduce:1. Open the attached 'project-1224590.zip' project2. In the Hierarchy window expand 'GameObject'3. Toggle off the v... Read more
Console Logs from built Players are not received by an attached Editor u...
How to reproduce:1. Open the attached project in the Unity Editor2. Do NOT touch the Console window's Connection drop-down until lat... Read more
[Animation] Motion Threshold parameter value slider is broken.
Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more
Asset path and filename is missing when warning about self-intersecting ...
How to reproduce:1. Open attached project "MissingInformationInWarning.zip"2. In the Console Window observe warning: "A polygon of C... Read more
PVRContextManager Thread has no data and occupies important area in Prof...
How to reproduce:1. Create a new project2. Enter Play Mode -> Pause the Play Mode3. Open Profiler Window -> Open Timeline View... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open