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Crash on GameObject::IsActive when using GameObject.SetActive for an obj...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more
[Android][OpenGLES] Texture Glitches when using OpenGLES on Android devices
Reproduction steps:1. Open the attached project “BugRepro”2. Switch to OpenGLES Graphics APIs in the Player Settings (menu: Edit >... Read more
[Android] URP Lit, SimpleLit, and ComplexLit Shader doesn't render GameO...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run on And... Read more
Input System character mapped to key working as "By Location" in Web Bui...
How to reproduce:1. Open attached “InputSystemWebGL.zip” project2. Switch keyboard layout to AZERTY3. In Play Mode press either the ... Read more
“UnityException: get_bytes can only be called from the main thread.” err...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tools > Bamboo > Asset Quick Access3. F... Read more
OnTriggerStay is called indefinitely after first time it is triggered wh...
How to reproduce:1. Open the attached “IN-82483.zip” project2. Enter Play Mode3. After collider is triggered (observe console) exit ... Read more
[Android] Auto-fill password does not work when used on certain mobile d...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
Crash on Mesh::RecalculateNormals when calling Mesh.RecalculateNormals o...
Steps to reproduce:1. Open the “user’s attached project”2. Select the “TerrainGenerator” GameObject through the Hierarchy3. Press th... Read more
BlitHDROverlay Shader warnings are thrown after building a new vr templa...
Steps to reproduce: Create a new VR template project Build and run Actual results: 2 Warnings are thrown:{code:java}Shader warning i... Read more
D3D11 Compute shader dispatch isn't synchronous when running in the Editor
Steps to reproduce:1. Open the attached user's project "Compute Woes.zip"2. Make sure that the Graphics API is set to D3D113. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved