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0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more

0
votes
Fixed

[Animation] Animation window does not refresh on adding a new property

Animation

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Jun 13, 2019

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Version/s: 2019.2.0a8, 2019.2.0b6

Animation window does not refresh on adding a new property. Steps to repro: 1. Open the attached project. 2. Select the "Test1" sta... Read more

0
votes
Fixed

A Model with 1 BlendShape does not show BlendShapes count info in Previe...

Inspector Framework

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open Unity and create a New Project 2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" fi... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce: 1. Open the attached project 2. Build and run WebmSync scene on Android device 3. When video starts playing Press ... Read more

0
votes
Won't Fix

Probe deduplication breaks for probes that are close

Progressive Lightmapper

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Jun 13, 2019

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Version/s: 2019.1

When adding dense light probes on a small object some of the probes disappear. Steps to reproduce: 1. Download and open the attache... Read more

0
votes
By Design

[TrailRenderer] Boolean properties are not animated when 'Optimize Game ...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2019.1, 2019.1.6f1, 2019.2, 2019.3.0a1

How to reproduce: 1. Open the attached 'Optimized FBX interfere with Timeline Animation Track.zip' project 2. Play 'SampleScene' 3. ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Duplicate

Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...

uGUI

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Jun 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attached project "Unity_rougeTest.zip" 2. Enter Play mode 3. Press "Start" in the Game window 4. P... Read more

0
votes
Duplicate

[UIElements] Changing USS and C# scripts at the same time causes null re...

UI Toolkit

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Jun 12, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create new project 2. Add styles.uss file and E03_StyleSheet.cs file to the project 3. Open UIElementsExamples... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

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