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2D Tilemap Flood fill tool does show any images in the Scene View with m...
To Reproduce:- Open unity with the 2D template- Open the "Tile Palette" - (window -> 2D -> TilePalette)- Create new palette (c... Read more
Collapsing and uncollapsing Shader Graph Blend node makes a value unedit...
Collapsing and uncollapsing Shader Graph Blend node creates visual artifacts To reproduce:1. Create a new project which supports Sha... Read more
[Winodws] Service window flickers on dragging horizontally
Service window flickers on dragging horizontally. Steps to repro:1. Create a new project.2. Window > General > Services.3. Dra... Read more
[ProBuilder] NullReferenceException is thrown continuously while editing...
On editing vertices values from custom geometry in shape tool window, editor throws NullReferenceException continuously also on usin... Read more
[Layout] Unity Layouts save a reference to the currently opened VFX.
Repro steps:1. Open a VFX in the VFX window2. With the VFX window docked, create a new Layout.3. Resize some windows / change the la... Read more
[Editor] Editor doesn't enter in play mode when CTRL + P keyboard shortc...
Editor play using Keyboard Shortcut get error occurred "Couldn't call method TogglePlaying because the class Toolbar or method could... Read more
Addressable Assets are not released when prievous AsyncOperationHandle i...
Steps to reproduce:1. Open user's attached project "sandbox-addressable.zip"2. Build the project for Android3. Connect the device to... Read more
[Scene view] The VFX Controls disappear if the first effect added to the...
Repro steps:1. Create a new VFX or select an existing one2. Open it in the VFX Window3. Drag two instances in a new scene.4. Make su... Read more
2D Tilemap grid size changes size with different resolutions when multip...
To Reproduce:- Open unity with the 2D template- Open the "Tile Palette" - (window -> 2D -> TilePalette)- Create new palette (c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size