Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2018.3.0f2
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1162436
Regression
No
A Model with 1 BlendShape does not show BlendShapes count info in PreviewGUI
To reproduce:
1. Open Unity and create a New Project
2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" files
3. Expand them and their Meshes
Expected results: Both Meshes in Preview window shows how many BlendShapes they have - in this case, "CubeWith2Blendshapes.fbx" have 2 BlendShapes and "CubeWith1Blendshape.fbx" have 1 BlendShape
Actual results: Preview window only shows how many Meshes have "CubeWith2Blendshapes.fbx"
Notes:
- Images for reference related Source Code are attached in Comments section
Reproduced on Unity 2017.4.0f1, 2017.4.27f1, 2018.3.14f1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6 and 2019.3.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment