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0
votes
Fixed

[Mask] UI object is seen out of the masked object, if masked object is c...

UI

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Jan 30, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Ope Masking Repro scene3. The C. (bottom) example contains two UI.Mask where the mas... Read more

0
votes
Fixed

[HLSLcc] Accessing property by indexer in a loop fails to compile with a...

Shaders

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Jan 30, 2016

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Version/s: 5.3.2p1

How to reproduce: 1. Open attached project2. Allow the shader to compile- Note the errors thrown in the console:GLSL compilation fai... Read more

0
votes
Fixed

Setting shadow strength to NaN or a negative number is possible from scr...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Attach the script "Bonfire" to Main camera3. Set the variable "power" to 10.4. Watch how it ... Read more

3
votes
Fixed
1
votes
Fixed

EditorGUIUtility.PingObject does not ping a newly created gameobject

Scene Hierarchy

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. In the menu go to GameObject -> Ping test Actual behavior: only creates new game objectEx... Read more

2
votes
Fixed

[OSX][Editor] Screen.width/height have different values in Awake and Sta...

Scripting

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Jan 30, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached project "RetinaChange"2. Open scene "Demo"3. Enter play mode--- In the console you should see sc... Read more

0
votes
Fixed

[UI]Crash on "scripting_class_get_method_from_name_filter" after click o...

UI

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Download and open attached project.2. Open scene named "Village building".3. Press "Play" button.4. Move towar... Read more

0
votes
Fixed

[VR] Unity logo in splash screen is stretched in VR-enabled players

VR

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Jan 29, 2016

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Version/s: 5.4.0b4

Standalone players build with Unity 5.4.0 beta 4 with VR support show a vertically stretched Unity logo on the splash screen both in... Read more

0
votes
Fixed

Call to WWW fails to return when downloading image on iOS in 5.3.1

iOS

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Jan 29, 2016

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Version/s: 5.3.1f1

1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk2. Add an facebook app id to the project. Anything should work like ... Read more

5
votes
Fixed

[Shaders] Shader compilation is slow for shaders with massive amounts of...

Shaders

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Jan 29, 2016

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Version/s: 5.3.1p1

Shader with >100 million possible variants (via shader_feature/multi_compile) is having shader import time problems. Surface shad... Read more

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