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[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce:1. Open the provided project "case_1203685-Level_Designing.zip"2. In the Probuilder toolbar select "New Poly Shap... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro :1) Create an empty timeline (that will be the main timeline).2) Create a control track.3) Create another timeline us... Read more
Serializing System.String[] of only one element causes exception: Index ...
How to reproduce:1. Open the attached SerializationIssue.zip project2. Open the Sample Scene from the Project window3. Go to the Hie... Read more
[HDRP] Faded lights aren't culled to allow bright Lights to activate eve...
Reproduction steps:1. Open project in "case_1203644-FadeLightCullIssue.zip"2. Open "LightScene.unity"3. Notice that Point Lights hav... Read more
1.1KB of GC Alloc is generated every frame when Monetization.Initialize ...
How to reproduce:1. Open the attached project "1203634.zip"2. Open the Sample Scene3. Open the Profiler window (Window -> Analysi... Read more
Crash in physx::Gu::PersistentContactManifold::reduceBatchContacts when ...
How to reproduce:1. Open user-submitted project (Active Ragdoll Prototype)2. Enter Play Mode3. Move the camera around with the mouse... Read more
[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...
How to reproduce:1. Open the attached "TerrainVFX.zip" project2. Open "New Scene", create a VFX Graph and add it to the scene3. Ente... Read more
Sprite Atlases are modified after Building
Reproduction steps:1. Open "1203619" project2. Open Git Bash in the Projects directory and write "git reset --hard'3. Build Project4... Read more
Visual Effect component is not fully shown in the Inspector if VFX is lo...
How to reproduce:1. Open the attached project2. AB > Builder (You may need to change BuildAssetBundle.cs settings on Windows)3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size