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[XR] Subsystems are not found when using Android app bundles
No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more
Setting Shader Texture2DArray via CommandBuffer/MaterialPropertyBlock/Ma...
How to reproduce: 1. Open user-submitted project (Repro_Shader_Properties) or tester-submitted project (Repro_Shader_Properties_NoSR... Read more
[ARM64] When using Executable Only, Player crashes on launch.
This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more
[ARM] Executable Only build fails in Editor
Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more
[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce: 1. Open the attached project ("case_1162614-TestDepth2017.zip") 2. Open the repro scene ("SampleScene") 3. Enter t... Read more
[UWP] When using Executable Only build, the cursor image is distorted.
The cursor image looks stretched in Y axis, and cut off from the middle. Repro: 1. Download project attached 2. Build UWP with Exec... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce: 1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip") 2. Open the "SampleScene" and enter the P... Read more
UnityEditor.UIElements.EnumField is not compatible with Enum property
How to reproduce: 1. Open user-supplied project 2. Play the Scene 3. Observe Console Window error Expected result: EnumField is com... Read more
References to the asset are not updated when asset is replaced using Ass...
How to reproduce: 1. Open the attached project ("case_1162581-empty.zip") 2. Open the Test Runner and run the test Expected results... Read more
All about bugs
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