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Crash on GeneratePropertyDiffInternal when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening and crashing Reproducible with: 2022.3.38f1, 20... Read more
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
NullReferenceException when Running Player with UI Document
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
"System.IndexOutOfRangeException" is thrown when increasing Sprite Shape...
Reproduction steps:1. Open the attached “SSP_ArrayTest.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Select the... Read more
Input System does not compile when Unity Analytics module is not enabled
Reproduction steps:1. Open the attached "InputSystemAnalyticsRepro.zip" project2. Observe the Console Expected result: No errors pre... Read more
Cursor does not move when using CursorMode.ForceSoftware in New Input Sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
[visionOS] PolySpatial doesn't support Float properties with MaterialPro...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open