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[Bug Reporter] Unable to send report due to project compression failure
How to reproduce:1. Open attached project (PC refused to compress in .zip format)2. Try to send a bug report with attached project--... Read more
Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...
How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more
[Memory Profiler] Memory Profiler window fails to show memory blocks and...
Steps to reproduce:1. Open the project in user's attached link "https://bitbucket.org/Unity-Technologies/memoryprofiler/downloads/"2... Read more
Command line testing in batchmode with legacy -runEditorTests is not equ...
How to reproduce:1. Download tester-submitted project (MainProject.zip)2. Make sure the Library folder is not present in the root pr... Read more
Awake is called in a different order when IProcessSceneWithReport.OnProc...
How to reproduce:1. Open the attached project's Scene labeled "OnProcessSceneTest"2. Enter the Play Mode3. In the Console Window, in... Read more
Rect Transform Anchors invisible in Scene View with multiple Inspector w...
To reproduce:1. Open attached project ("case_1221384-Sample.zip")2. From Project view select "Scene" folder and lock the Inspector w... Read more
LightEvent.AfterShadowMap CommandBuffer events are not being called when...
How to reproduce:1. Open attached project ("ShadowmapEvent.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Cube in... Read more
Opening a nested Prefab consisting of two Prefabs results in a corrupted...
Reproduction steps:1. Open the user's attacjed project "PrefabDebugging.zip"2. In the Hierarchy window create a new empty GameObject... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce:1. Open the attached 'project-1223530.zip' project2. In the Editor select 'Window' > 'HighlightableEditorWindow'... Read more
[IMGUI] Windows overlap with each other on docking a window in an area w...
Windows flicker and overlap with other windows on docking a window with less than minimum width. Happens for windows like Profiler, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open