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0
votes
Duplicate

Prefab's name is written in bold characters

Scene Management

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Dec 14, 2019

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Version/s: 2019.3.0f1, 2019.3.0f3

How to reproduce: 1. Open the attached 'project-1205522.zip' project 2. In the Hierarchy window select the 'Cube' prefab 3. In the I... Read more

0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "profiler-test.zip" 2. Open "ReproductionScene" scene 3. Enter Play Mode Expected result... Read more

0
votes
Won't Fix

[Burst] Compile errors when reading static readonly values from a struct...

Package: Burst

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Dec 14, 2019

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Version/s: 1.2.0-preview.11

How to reproduce: 1. Open user's attached project (New Unity Project.zip) 2. Open the Burst Inspector window (Jobs -> Burst -> Open ... Read more

0
votes
Fixed

[ShaderGraph] "Convert a Sub Graph" x2 a node with two edges from the sa...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 10.1.0

How to reproduce: 1. Create a new URP/HDRP Template project 2. Create a new Shader Graph 3. Set up the nodes where one Node with t... Read more

0
votes
Fixed

[Shader Graph] Property's reference names are allowed to start with a nu...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.0.1

Repros in 7.0.1, 7.1.7, and SRP master Doesn't repro in 6.9.1 Repro steps: 1. Create a shadergraph and open it 2. Add a blackboard ... Read more

0
votes
Fixed

[Android] Setting SDK path from InitializeOnLoad class constructor resul...

Android

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Dec 13, 2019

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Version/s: 2020.1.0a15

Steps to reproduce: 1. Copy your Android SDK to another folder (must have 2 copies) 2. Add ANDROID_SDK_ROOT environmental variable a... Read more

0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the project from Edits (GDrive link) 2. Open the "Square" scene 3. Make sure Jobs > Burst > Enable compila... Read more

0
votes
Fixed

[UI Builder] Selecting an item from StyleSheets window throws errors whe...

Package: UI Builder

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Dec 13, 2019

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Version/s: 0.8.0

How to reproduce: 1. Open the project from the attached file "1205392.zip" 2. From Assets open "bug.uss" file in a text editor 3. Ch... Read more

0
votes
Won't Fix

Aim Constraint vectors not converted when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more

0
votes
Fixed

[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...

ShaderGraph

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Dec 13, 2019

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Version/s: 2019.3.0f3

Does not reproduce in 6.9.1 First reproduces in 7.0.1 Repro steps: 1. Open a shadergraph 2. Create an "add" node 3. Move it four tim... Read more

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