Search Issue Tracker
Crashes at "GameObject::IsActive" in "UnityWebRequest.GetTexture"
Steps to reproduce: 1. Download and open project "Minegur.zip" 2. Open scene "MinegurScene" 3. Enter play mode 4. Click "Start/Stop ... Read more
Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the Unity Splash screen is not shown even though th... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...
When Assets are added multiple times until the scrollbar is appeared then on using Add(+) & Remove(-) Buttons they don't show intend... Read more
Editor window size and mode are not included when saving/loading a layout
Reproduction steps: 1. Open the “MinProject” or any Unity project 2. Maximize the editor 3. Save a layout (Window > Layouts > Sav... Read more
Canceling UI Document closure opens a UXML file in code Editor when open...
How to reproduce: 1. Create a new Unity project 2. In the Project window, right-click -> Create -> UI Toolkit -> UI Document 3. O... Read more
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more
OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more
C# default interface method only works the first time
If a single test is run it works fine, but if "Run All" is used it only uses the correct default method in the first test. Even thou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light 2D component documentation button leads to a page that does not exist when the documentation button is pressed in the Light 2D component
- [Usability] Context name is difficult to read in Inspector when Editor theme is set to Light
- Offset rendering occurs when drawing a custom ImmediateModeElement
- Graph Inspector and Triangle button icons are poorly visible in Light Editor theme
- Text changes to the Inspector default value when logged multiple times after being set via StringBuilder