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[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce: 1. Run the attached project. 2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in... Read more
The Unity icon doesn't apear in the taskbar during the splash screen
Steps to reproduce : - import a large project (e.g. A2) - notice that the splash screen is shown but there is no icon in the taskb... Read more
"List is empty" is poorly visible in the "Create Node" window
*Steps to reproduce:* # Create a project (Universal 2D) # Set Unity theme to "Light" # Go to the "Project" window # Click "... Read more
GameObject's shadows jitters when using “Temporal Anti-aliasing” with “J...
How to reproduce: 1. Open the user’s attached “BirpTest.zip” project 2. Enter Play Mode 3. Observe the result Expected result:... Read more
Audio is always unmuted in additional Player's Game View Windows after S...
*Steps to reproduce:* # Open any Project with the Multiplayer Play Mode Package installed # Navigate to Window > Multiplayer > M... Read more
PolygonCollider2D is reshaped if sprite is dragged into the public field...
Steps to reproduce: 1. Open attached project "778125.zip" 2. Open scene "repro" 3. In hierarchy, select GameObject 4. Notice that i... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
GameObject name doesn’t change when changing it from the “Debug” window
How to reproduce: 1. Create a new project 2. In the Hierarchy window, select “Main Camera” GameObject 3. In the Inspector window,... Read more
All about bugs
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