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[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor
Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project 2) Go to Window->Render Pipeline... Read more
[ShaderGraph] Can enter float into exposed integer property
When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more
[IL2CPP] NAudio.dll library methods does not work on builds when using I...
How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more
2D Animation breaks when built as standalone player after a scene unload
How to reproduce: 1. Open the project provided in the link in the Edit section 2. Open the Sample scene in the Project window/Scenes... Read more
[HDRP] Instantiating a Decal Projector generates ghost decal duplicates
Steps to reproduce: 1. Create a new project with the HDRP package 2. Import the provided custom package "DecalTestAssets.unitypackag... Read more
[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...
How to reproduce: 1. Open the attached '1204376-Mesh-preview-invisible.zip' project 2. Select 'Cube' Prefab in the Project Browser 3... Read more
[Terrain Tools] Set Height tool is missing options that exist in set hei...
Repro steps: 1. Use a project without terrain tools installed 2. Create a terrain 3. Switch to "paint terrain" and check the Set Hei... Read more
[IL2CPP] Generated code fails to compile when building a project that us...
How to reproduce: 1. Open the user attached "IL2CPP_Bug" project 2. Make sure the scripting backend is set to IL2CPP 3. Build the pr... Read more
Custom Shader does not render when its SubShader has a tag "RenderPipeline"
How to reproduce: 1. Open the project "case_1204237-SubShaderTag" 2. Open the Scene "SampleScene" 3. Observe the GameObject "Cube" i... Read more
All about bugs
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