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0
votes
By Design

[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project 2) Go to Window->Render Pipeline... Read more

0
votes
By Design

[ShaderGraph] Can enter float into exposed integer property

Package: Shader Graph

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Dec 10, 2019

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Version/s:

When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more

0
votes
Won't Fix

[IL2CPP] NAudio.dll library methods does not work on builds when using I...

IL2CPP

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Dec 10, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1204383-NAudio.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mod... Read more

0
votes
Fixed

2D Animation breaks when built as standalone player after a scene unload

Package: Animation (DOTS package)

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Dec 10, 2019

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Version/s:

How to reproduce: 1. Open the project provided in the link in the Edit section 2. Open the Sample scene in the Project window/Scenes... Read more

7
votes
Fixed

[HDRP] Instantiating a Decal Projector generates ghost decal duplicates

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Steps to reproduce: 1. Create a new project with the HDRP package 2. Import the provided custom package "DecalTestAssets.unitypackag... Read more

14
votes
Fixed

[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...

Package: Scriptable Render Pipeline Universal

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Dec 10, 2019

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached '1204376-Mesh-preview-invisible.zip' project 2. Select 'Cube' Prefab in the Project Browser 3... Read more

0
votes
Fixed

[Terrain Tools] Set Height tool is missing options that exist in set hei...

Package: Terrain Tools

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Dec 10, 2019

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Version/s: 2.0.2

Repro steps: 1. Use a project without terrain tools installed 2. Create a terrain 3. Switch to "paint terrain" and check the Set Hei... Read more

0
votes
Fixed

[IL2CPP] Generated code fails to compile when building a project that us...

IL2CPP

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Dec 09, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the user attached "IL2CPP_Bug" project 2. Make sure the scripting backend is set to IL2CPP 3. Build the pr... Read more

0
votes
Fixed

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

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Dec 09, 2019

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Version/s: 2019.3.0a10, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the project "case_1204237-SubShaderTag" 2. Open the Scene "SampleScene" 3. Observe the GameObject "Cube" i... Read more

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