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0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create and open a new project 2. Select File > Build Settings 3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more

0
votes
Active

[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...

Graph Tools Foundation

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Jun 25, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more

0
votes
By Design

[HUB] Projects can not be removed from the Hub

Hub

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Jun 25, 2019

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Version/s: 2019.1.7f1

To reproduce: 1. Open Hub version 2.0.2 2. Notice that you can not delete any project from Hub that you don't need Actual result: T... Read more

1
votes
By Design

[Addressables] Sprite textures are included in the bundle when Sprite at...

Package: Addressables

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Jun 25, 2019

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Version/s: 1.1.4

How to reproduce: 1. Open the attached project ("case_1165405-SpriteAtlasProject.zip") 2. Open the Addressable window and build Play... Read more

0
votes
Fixed

PlayerLoop > GC.Alloc is allocating every frame when using SRP

Graphics - General

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0f1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project 2. Enter Play Mode 3. Open Window > Ana... Read more

0
votes
Fixed

Custom Property attribute is displayed as missing when using Animated Cu...

Animation

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Jun 25, 2019

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Version/s: 2019.1.0a5, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1165368-Animation_Custom_Properties.zip") 2. Open the repro scene ("SampleScen... Read more

0
votes
Fixed

Hinge joint motor applies torque as impulse instead of as force when use...

Physics

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Jun 24, 2019

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Version/s: 2018.3.0a5, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip") 2. Open the repro scene ("SampleScene") 3... Read more

0
votes
Fixed

Unity Editor crashes when changing HDR value of emission color

Progressive Lightmapper

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Jun 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open user's attached project 2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials) ... Read more

4
votes
Fixed

Animated child objects' rotations are not reset when exiting Timeline pr...

Timeline

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Jun 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project '1165295repro' 2. Ensure that Cube object's rotation is 0 0 0 3. Click on 'GameObject... Read more

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