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Shader Errors are thrown after switching platform to iOS when using Univ...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on i... Read more
A bunch of Shader Warnings are thrown after switching platform to Androi...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on A... Read more
Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS Sha...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on L... Read more
Switching to Linux/Mac platform when using Universal 3D Template spams w...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on t... Read more
Shader Errors are thrown after switching platform to macOS when using Un...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on m... Read more
Sticky Note body text disappears when pressing the Enter key
How to reproduce:1. Create a new URP project2. Create any Shader Graph and open it3. Create a Sticky Note and enter any text in it4.... Read more
Aseprite Import Settings do not appear in the Inspector when Aseprite fi...
Reproduction steps:1. Open the attached “AsepriteBug.zip“ project2. Select “F_Average.aseprite” in the Project window Expected resul... Read more
Dropdown menus in Graph Settings open up in random locations
Steps to reproduce: Create an HDRP or URP Project (There are more Graph Settings in RP-specific Shadergraphs) Create a RP-specific S... Read more
User has the option to Delete a Context Block inside the Master Stack wh...
Steps to reproduce: Create or open a Project with the Shader Graph installed Create or open a Shader Graph Select either the Vertex ... Read more
GameObjects appear pink when using custom lighting and hard shadows in t...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/Shado... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved