Search Issue Tracker
Fixed
Fixed in 6000.0.22f1, 7000.0.0a20
Votes
0
Found in
6000.0.11f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-76185
Regression
No
A bunch of Shader Warnings are thrown after switching platform to Android/Web when using Universal 3D Template
How to reproduce:
1. Create a new Universal 3D Template Project
2. Open Build Profiles Window (File -> Build Profiles)
3. Click on Android/Web module
4. Press Switch Platform Button
Expected result: After switching the platform no Errors or Warnings are being thrown
Actual result: A lot of shader warnings are thrown
Reproducible with: 6000.0.13f1, 6000.0.11f1, 6000.0.12f1
Reproduced on: Windows 11, MacBook Pro Sonoma 14.5, Windows 11 ARM64
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified properties on a prefab variant
- Inconsistent color scheme in "Details" section of "Select Presets" inspector window
- Crash on __pthread_kill when launching Editor via command-line with "-disableManagedDebugger" argument
- [VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
- [VFX] Creating a long Group Node name breaks nodes boarders
Resolution Note (fix version 6000.0.22f1):
Verified as fixed in Unity 6000.0.22f1