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0
votes
Fixed

Objects does not appear in mask if the Canvas GameObject is rotate more ...

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Notice that buttons are invisible 5. Set Canvas Y Rotati... Read more

0
votes
Fixed

Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Press play 4. Notice in the console that only RaycCaste... Read more

2
votes
Fixed

unsupported image effects

WebGL

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Oct 01, 2014

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Version/s: 5.0.0b6

-e: several of the standard image effects are not supported on WebGL WebGL's issue or ours? -repro: --build test scene of attached ... Read more

1
votes
Fixed

RaycastHit2D.distance shows wrong value when using Vector2.up

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Open 'RaycastHit2D' scene 3. It has a 'RayOrigin' object which casts ray and... Read more

0
votes
Fixed

Unity 5.0 takes longer at building scenes with thousands of empty gameob...

Deployment Management

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Oct 01, 2014

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Version/s: 5.0.0b6

To reproduce: 1. Open attached project 2. Add the target to the build settings. 3. Build. This takes about 5 minutes or more. (Build... Read more

0
votes
Fixed

Anchors and positions are disabled from RectTransform until ContentSizeF...

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open default scene 3. Select Text object (ProblemPanel2 -> Text) 4. Notice that Anchors a... Read more

0
votes
Fixed

WebGL virtual function bug, different outputs in editor and WebGL

WebGL

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Oct 01, 2014

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Version/s: 5.0.0b6

To reproduce this issue: 1. Open the attached project 2. Open 'TestWebGL' scene 3. Press play 4. Notice 'Class B' being printed in ... Read more

0
votes
Fixed

ContentSizeFitter shows misleading warning about being child of layout e...

UI

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open default scene 3. Select Text (ProblemPanel1 -> Text) 4. Notice that Ignore Layout is... Read more

0
votes
Fixed

Warning message is displayed on Content Size Fitter even if Horizontal L...

UI

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Sep 30, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open Default scene 3. Select Panel game object 4. Notice that Horizontal Layout Group comp... Read more

0
votes
Fixed

Using an Image's localScale to resize while creating a marquee drag sele...

UI

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Sep 30, 2014

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Version/s: 4.6.0b20

To reproduce: - Open attached project - Open the TestScene Scene. - Have the Game and Scene tabs open next to each other. Put the S... Read more

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