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Objects does not appear in mask if the Canvas GameObject is rotate more ...
To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Notice that buttons are invisible 5. Set Canvas Y Rotati... Read more
Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Press play 4. Notice in the console that only RaycCaste... Read more
unsupported image effects
-e: several of the standard image effects are not supported on WebGL WebGL's issue or ours? -repro: --build test scene of attached ... Read more
RaycastHit2D.distance shows wrong value when using Vector2.up
To reproduce this bug: 1. Open the attached project 2. Open 'RaycastHit2D' scene 3. It has a 'RayOrigin' object which casts ray and... Read more
Unity 5.0 takes longer at building scenes with thousands of empty gameob...
To reproduce: 1. Open attached project 2. Add the target to the build settings. 3. Build. This takes about 5 minutes or more. (Build... Read more
Anchors and positions are disabled from RectTransform until ContentSizeF...
To reproduce: 1. Open attached project 2. Open default scene 3. Select Text object (ProblemPanel2 -> Text) 4. Notice that Anchors a... Read more
WebGL virtual function bug, different outputs in editor and WebGL
To reproduce this issue: 1. Open the attached project 2. Open 'TestWebGL' scene 3. Press play 4. Notice 'Class B' being printed in ... Read more
ContentSizeFitter shows misleading warning about being child of layout e...
To reproduce: 1. Open attached project 2. Open default scene 3. Select Text (ProblemPanel1 -> Text) 4. Notice that Ignore Layout is... Read more
Warning message is displayed on Content Size Fitter even if Horizontal L...
To reproduce: 1. Open attached project 2. Open Default scene 3. Select Panel game object 4. Notice that Horizontal Layout Group comp... Read more
Using an Image's localScale to resize while creating a marquee drag sele...
To reproduce: - Open attached project - Open the TestScene Scene. - Have the Game and Scene tabs open next to each other. Put the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map