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Memory usage slowly rises overtime when LightProbes.Tetrahedralize is en...
Reproduction steps: 1. Open the attached project “IN-19550_NewRepro.zip“ 2. Open Task Manager 3. In the Editor enter Play Mode an... Read more
[UIToolkit] NullReferenceException is thrown when searching in the Debug...
How to reproduce: 1. Open the user’s attached “UIDebuggerWithNullName” project 2. Open the “Tools → My Custom Editor” window in th... Read more
[IL2CPP] UI Toolkit ListView with Virtualization Method set to DynamicHe...
Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Press File → Build And Run # In Player o... Read more
[Linux][Windows][MacOS][Quest] Shader Prefiltering/Stripping does not ta...
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click “Assets/Pipe... Read more
Editor freezes when building a project
Reproduction steps: 1. Open the user’s attached project 2. Go to File > Build Settings > Build 3. Go to Player Settings > Publishin... Read more
[M1] Rendering artifacts when transparent shader writes to depth buffer ...
Reproduction steps: 1. Open the user’s attached project 2. Inspect the Scene view 3. In the Hierarchy select the “Main Camera” Ga... Read more
URP Particle Lit is missing #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING
How to reproduce: 1. Open the attached project "ParticleLitProbeOcclusion_Bug.zip" 2. Enter Play Mode Expected results: The two... Read more
Game Objects get stuck in an infinite loop when passing NavMesh surface ...
Reproduction steps: 1. Open the user’s attached project 2. Enter the Play mode 3. Press the "LET’S FIGHT!" button 4. Click on “B... Read more
"AttributeOverrides" is being ignored in the UXML file of UI Builder
How to reproduce: 1. Open the user’s attached project 2. In the Project window open the “Window.uxml” file 3. Observe the view ... Read more
Baked lights contain black areas when Range is set to over 5500
Reproduction steps: # Open the user’s attached project # Open “Assets/lightbake_error” Scene # Open Window → Rendering → Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "Search session timeout for provider "asset"" is logged in Console when Search by Type is selected for some time
- Directional shadows render only according to first Directional Light when the second Directional Light is the brightest light
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player