Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.13f1
2022.1.22f1
2023.1.0a16
Issue ID
UUM-18664
Regression
No
[IL2CPP] UI Toolkit ListView with Virtualization Method set to DynamicHeight spawns elements over the time when in Player
Reproduction steps:
# Open the user attached project
# Open the “SampleScene” scene
# Press File → Build And Run
# In Player observe the number at the bottom of the window
Expected result: The number is 3
Actual result: The number grows over the time
Reproducible with: 2021.3.13f1, 2022.1.22f1
Could not test with: 2020.3.41f1, 2022.2.0b14, 2023.1.0a18 (errors in the Console or build crashes)
Reproduced on: Windows 10
Note: the issue is not reproducible in Mono build or if IL2CPP Code Generation is set to Faster Runtime
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-15402