Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.0a14
Issue ID
UUM-18589
Regression
No
"AttributeOverrides" is being ignored in the UXML file of UI Builder
How to reproduce:
1. Open the user’s attached project
2. In the Project window open the “Window.uxml” file
3. Observe the view
Expected result: Top split view is divided horizontally and the bottom split view is divided vertically
Actual result: Both split views are divided vertically
Reproducible with: 1.0.0-preview.18 (2020.3.41f1), 1.0.0 (2021.3.13f1, 2022.1.0a14)
Not reproducible with: 1.0.0 (2022.1.0a15, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17)
Reproduced on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
Resolution Note:
The reason that it doesn't work in 2020.3 and 2021.3 is because the enum value being passed is invalid. It should be "Horizontal" and "Vertical" instead of being lowercase.