Search Issue Tracker
Fixed in 2020.3.43f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a21
Votes
0
Found in
2020.3.41f1
2021.3.12f1
2022.1.21f1
2022.2.0b13
2023.1.0a16
Issue ID
UUM-18683
Regression
No
[UIToolkit] NullReferenceException is thrown when searching in the Debugger and UI element has a null name
How to reproduce:
1. Open the user’s attached “UIDebuggerWithNullName” project
2. Open the “Tools → My Custom Editor” window in the menu
3. Open the “Window → UI Toolkit → Debugger” window in the menu
4. Select the “MyTestEditor” panel in the Debugger
5. Search for anything at the bottom of the window
Expected result: Searching results are presented
Actual result: “NullReferenceException: Object reference not set to an instance of an object” is thrown in the Console log
Reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16
Reproduced on: macOS 12.6 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
Resolution Note (fix version 2023.1):
Fixed in 2023.1.0a21
Resolution Note (fix version 2022.2):
Fixed for 2022.2.X: [UIToolkit] NullReferenceException is thrown when searching in the Debugger and UI element has a null name
Resolution Note (fix version 2021.3):
Fixed in 2021.3.16f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.43f1