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[Input System] Touch is not registered when button is pressed at the sam...
How to reproduce (mobile):1. Open the attached project "ButtonIssue.zip"2. Build and Run on Android3. Press and hold any red square ... Read more
Pointer.current.position and Mouse.current.position returns dfifferent r...
How to reproduce:1. Open the "MousePicker.zip" project2. Open the "Mouse Picker" Scene3. Make sure both Scene view and the Game view... Read more
[Input System] UI Input Module lets the player navigate across other can...
How to reproduce:1. Open the user's attached "Multiplayer input" project2. Open Assets/Scene/SampleScene3. Enter Play Mode4. Move yo... Read more
[Input System] Mouse movement interferes with gamepad's joystick
Reproduction steps:1. Open attached project "MouseGamepadInterfaceExample.zip" and scene "SampleScene"2. Enter Play Mode3. In Game V... Read more
[Input System] PerformInteractiveRebinding method doesn't detect button ...
How to reproduce:1. Open the attached "1272563 repro" project2. Open the "SampleScene" Scene from Assets > Scenes folder3. Enter ... Read more
Input System cannot read Vector2 values after InputActionSet has been di...
Reproduction steps:1. Open attached project "InputSample.zip" and scene "SampleScene"2. Enter Play Mode3. While holding the 'D' key,... Read more
Top Action in top Action Map is selected on adding first binding to new ...
Steps to reproduce: 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select the action th... Read more
[Input System] Out-of-focus DirectInput Gamepad devices do not set Butto...
Reproduction steps:1. Connect a DirectInput Gamepad to your system2. Download and open the attached project: "InputSystemBug.zip"3. ... Read more
Potentially: wrong order of input system init versus MonoBehav Awake (pr...
How to reproduce:1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project)2. S... Read more
[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Observe the MultiplayerEventS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS