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LightProbes.Tetrahedralize() and LightProbes.TetrahedralizeAsync not lon...
Steps to reproduce: 1. Open Scene "empty" 2. Ovserve that there is a cube, receving light from light probe group in the scene 3. Ru... Read more
[Profiler] Can't use keyboard arrows to access current frame
Steps to Reproduce: 1. open any project 2. open the Profiler Window (Window>Analysis>Profiler) 3. load attached profiler data file i... Read more
[Profiler] Profiler Charts are not drawing data for the last 2 frames
Steps to Reproduce: 1. open any project 2. open the Profiler Window (Window>Analysis>Profiler) 3. load attached profiler data file i... Read more
[AssetBundles] In-use SpriteAtlas from a bundle is unloaded when calling...
How to reproduce: 1. Open the attached project ("case_1206854-atlasbundlebug2.zip") 2. Open the repro scene ("SampleScene") 3. Build... Read more
Search in Preferences window ignores "Color" and "Cache Server (global)"...
Steps to reproduce: 1. Create a new project 2. In the toolbar, press "Edit" then "Preferences..." 3. Type "tint" in the preference w... Read more
Missing doc details for input rebinding
-e: missing details on how to proper rebind input -as per customer: "In OnApplyBinding you should do action.ApplyBindingOverride(in... Read more
[TreeCreator] ArgumentOutOfRangeException is thrown on double-clicking o...
ArgumentOutOfRangeException is thrown on double-clicking on empty Tree Root Node. Steps to repro: 1. Create a new Project. 2. Game... Read more
Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce: 1. Create a new HDRP project or open an existing one 2. Create an empty GameObject in any Scene 3. Add a "Flare ... Read more
[HDRP] Cubemap asset preview icons are not displayed when the project is...
Steps to reproduce: 1. Create a new project with the HDRP template 2. Import any cubemap asset with ".exr" or ".hdr" 3. Change "Text... Read more
[UIBuilder] Dragged Hierarchy Element's tooltip does not disappear when ...
How to reproduce: 1. Create a project on default 3D template 2. Import UI Builder package in Package Manager 3. Open UI Builder's Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used