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TextField placeholder variant USS class is not correctly set when using ...
How to reproduce: 1. Open the project “IN-98049_PlaceHolder”2. Navigate to Windows → My Window3. Observe the text field next to “Nam... Read more
An object cannot be selected in Scene view when the SkinnedMeshRenderer ...
How to reproduce:1. Create and open a new project2. Import any FBX model that contains a SkinnedMeshRenderer Component (or import th... Read more
Android XR - Import Workers crash when changing Platform
Steps to reproduce: Create a new project with Android installed In Package Manager, install any OpenXR Plugin for your Editor Add Fi... Read more
[macOS] Project fails to load when Virtual Artifacts are Corrupted
How to reproduce:1. Open the “IN-96978_StuckForever“ project Expected result: Project opensActual result: Project gets stuck while l... Read more
Long scheduler times on main thread when using InstantiateAsync with a s...
How to reproduce:1. Open the attached “IN-98225-AsyncInstantiate6_1.zip“ project in Unity Editor2. Navigate to Menu Bar > Window ... Read more
Upgrading MPPM package while Virtual Player is started throws FileNotFou...
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window Start one of the Virtual Players Open the Package Ma... Read more
The project hangs upon opening it when importing the "discrete_rank2_vec...
How to reproduce:1. Open the “OnnxProject.zip“ project2. Observe the behavior Expected result: The Editor opensActual result: The Ed... Read more
Opening the Look Dev hangs the Editor when the window is opened for the ...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Rendering -> Look Dev3. Observe the Editor Expected results: T... Read more
Look Dev has blurry icons on 4k monitors
How to reproduce:1. Create a new HDRP project2. Go to Window -> Rendering -> Look Dev3. Observe the icons Expected results: Th... Read more
Lit shaders produce sparkling artifacts on 3D objects when using certain...
How to reproduce:1. Ensure the tested Editor version is using Intel Integrated Graphics (can be selected in Windows Graphics Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned