Search Issue Tracker
Uninformative "i < sampleCount" error on opening project
On importing package user gets uninformative errors: "i < sampleCount" To repro:Open package attached.orImport SECTR COMPLETE ass... Read more
Undo.DestroyObjectImmediate(null) crashes in DestroyObjectUndoable(Objec...
How to reproduce: 1. Open attached project2. Go to menu Test/Crash- Editor immediately crashes when the item is clicked - Reproduced... Read more
Error "UriFormatException: Invalid URI: The hostname could not be parsed...
Regression - not reproduces in 5.4.0b7In 5.4.0b8 when you adding NetworkManager - it has "MatchMaker Host URI"-field set to "https:/... Read more
MSAA render textures + image effects combination not working
Project Steps:1. Select render texture "New Render Texture"2. And change its type to "ARGB Float"3. And back to "ARGB32"4. Notice th... Read more
[GLCore] Creating empty render texture, has its color uncleared
Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more
[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array
To reproduce:1. Open attached project2. Open "Main" scene3. Play the scene in the Editor4. Set build platform to iOS5. In the Player... Read more
Editor crashes upgrading project in AnimationCurveTpl<Vector3f>::Evaluat...
Crashing when upgrading from 5.2 -> 5.3 and 5.2 -> 5.4. Repro steps:1. Open project "animation_crash.zip" with 5.3 or 5.4 vers... Read more
[Mobile] Huge memory allocation when project is built with all graphics ...
1. Open attached project2. Build to iOS with all graphics APIs3. Look at initial memory allocation in instruments4. Rebuild project ... Read more
[UWP] Nothing happens when calling Screen.SetResolution
To reproduce:1. Open the project2. Build an Universal 10 project3. Compile the VS project4. Run the app on Lumia5. Notice than the r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved