Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b9
Issue ID
644672
Regression
No
When creating new project and set the name with a directory that is already exist, the "replace" button doesn't work
Create a new project
Set a a name with a directory that already exist
Select the 'replace' button
Try to save ... but nothing happens.
See attached screencast.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment