Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
644237
Regression
No
MaterialEditor.PropertiesDefaultGUI() misses method signature
MaterialEditor.PropertiesDefaultGUI() misses method signature
And 'void returns true' is unconvincing.
Current page content:
--------------
MaterialEditor.PropertiesDefaultGUI()
Returns
void Returns true if any value was changed.
Description
Default rendering of shader properties. Note that you can customize shader properties rendering by implementing the IShaderGUI interface.
-------------
That is for documentation included with 5.0 b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment