Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
644237
Regression
No
MaterialEditor.PropertiesDefaultGUI() misses method signature
MaterialEditor.PropertiesDefaultGUI() misses method signature
And 'void returns true' is unconvincing.
Current page content:
--------------
MaterialEditor.PropertiesDefaultGUI()
Returns
void Returns true if any value was changed.
Description
Default rendering of shader properties. Note that you can customize shader properties rendering by implementing the IShaderGUI interface.
-------------
That is for documentation included with 5.0 b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment