Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
644237
Regression
No
MaterialEditor.PropertiesDefaultGUI() misses method signature
MaterialEditor.PropertiesDefaultGUI() misses method signature
And 'void returns true' is unconvincing.
Current page content:
--------------
MaterialEditor.PropertiesDefaultGUI()
Returns
void Returns true if any value was changed.
Description
Default rendering of shader properties. Note that you can customize shader properties rendering by implementing the IShaderGUI interface.
-------------
That is for documentation included with 5.0 b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Add comment