Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
644237
Regression
No
MaterialEditor.PropertiesDefaultGUI() misses method signature
MaterialEditor.PropertiesDefaultGUI() misses method signature
And 'void returns true' is unconvincing.
Current page content:
--------------
MaterialEditor.PropertiesDefaultGUI()
Returns
void Returns true if any value was changed.
Description
Default rendering of shader properties. Note that you can customize shader properties rendering by implementing the IShaderGUI interface.
-------------
That is for documentation included with 5.0 b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment