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[HDRP] Decal Projector not clearing Cache when changing Size property
Reproduction steps: 1. Create new HDRP template project 2. Create a Decal Projector and a Decal Material (check note 1) 3. Assign th... Read more
[Terrain Toolbox] Splitting Terrain results in ArgumentOutOfRangeException
Repro steps: 1. Use a project with Terrain Tools 2. Create a terrain 3. Open the Terrain Toolbox 4. Go to "Utilities" 5. Select the ... Read more
Large custom editor repainting is extremly slow / laggy / latency / delay
How to reproduce: 1. Open attached project DS Test 2019_2.zip"" and scene "" 2. In Project window double-click on "SlowDB" 3. In Ed... Read more
[Terrain Tools] Altitude heatmap doesn't work in Universal or HDRP
Does not reproduce with LWRP 6.9.1 Reproduces with Universal RP 7.0.1 and up Does not reproduce with HDRP 6.9.1 Reproduces with HDRP... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens. Nod... Read more
[Shader Graph] Rename input box for property group remains active while ...
If you activate the renaming of a shader group in the shader editor, but then click off it before doing so, the rename input box rem... Read more
[MacOS][HDRP] Editor crashes on opening HDRP Template on MacOS
Editor crashes on opening a new project with HDRP Template. Steps to reproduce : Create a new project with HDRP Template. Actual ... Read more
[Serialization] Blue highlight is missing when GameObjects are added in ...
[Serialization] Blue highlight is missing when GameObjects are added in array of MonoBehaviours with SerializedReference objects. Re... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations