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Scripts from imported custom libraries have the old C# script icon set i...
How to reproduce:1. Open attached project (1221253.zip)2. In the Project window select the "TestScript"3. Observe the icon in the to... Read more
Desktop log of "Warn Unity Plugins: Couldn't open advapi32, error: dlope...
"Warn Unity Plugins: Couldn't open advapi32, error: dlopen failed: library "advapi32" not found" is making noise on non-Windows plat... Read more
Substance Designer material support warnings are thrown on project load ...
How to reproduce:1. Open project from "SubstanceTest.zip"2. Inspect Console window Expected result: No warnings in ConsoleActual res... Read more
Bug reporter on MacOS isn't readable in dark mode
The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more
[Mac][Window Management] Windows of other Unity instances pop up while o...
While working on two instances of Unity of 2020.1.0a24 version, undocked windows of Unity instance running in the background pops up... Read more
[tvOS] [Input System] DualShock controller causes an "Could not create a...
How to reproduce:1. Build the attached project for tvOS2. Connect DualShock controller to Apple TV3. Build & Run the Xcode proje... Read more
Skybox in the Reflection Probe gets culled when using a Renderer Feature...
How to reproduce:1. Open user-submitted project (renderBug.zip)2. Open the SampleScene3. Make sure that Assets/Settings/ForwardRende... Read more
[Shadergraph] Connection to normal input is dropped on masternode changes
How to reproduce:1. Import the file attached2. Open shader graph3. Change the material type to Translucent and notice the connection... Read more
Crash in PVRTransmissionTextureData::PVRTransmissionTextureData when exi...
How to reproduce:1. Open tester-attached project (case_1221209-Game_development_Repro.zip)2. Open the 'Parkour' Scene3. Enter Play M... Read more
[ProBuilder] ArgumentNullException is thrown on selecting the "Bevel" to...
On selecting the "Bevel" tool from the "ProBuilder" Window while editing shape throws ArgumentNullException, refer to the attached v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open