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Fixed in 0.9.1

Votes

0

Found in [Package]

0.3.1-preview

Issue ID

1169098

Regression

No

[OSX][DualShock 3] When bind an Input Action to dpad, it is actually bind to leftStickPress.

Package: Input System

-

When using script to bind dpad input to an Input Action, the callback function is called when left stick is pressed, instead of dpad buttons.

Repro:
1. Download package and project at: https://github.com/Unity-Technologies/InputSystem
2. Use project Input Test ( Assets -> QA -> Input_Test -> Scenes)
3. Open DualShockISX.cs file
4. Change line 22 to: m_dPadAction.performed += ctx => Debug.Log(ctx.control.name);
5. Enter Playmode and press dpad button and left stick

Note: Nothing seems wrong in the Input Debugger.

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