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[RenderTexture] New Render Texture preview in Project and Inspector tabs...
New Render Textures appear with visual artefacts in the Project/Inspector previews in OSX editor. Repro steps:1. Open attached proje... Read more
[iOS] xCode crashes when "Resources tags" tab is opened
To reproduce:1. Open attached project2. Switch build platform to iOS3. In the Player settings enable "Use on demand resources"4. Bui... Read more
[Version Control] Cannot connect to the perforce server from Windows mac...
Only Windows, Mac machines work fine.1. Download and install the latest versions of perforce server and client2. Create a workspace3... Read more
[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do...
Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 ... Read more
[tvOS] Native input fields can't be used with a gamepad
Fix:In trampoline UnityAppController+ViewHandling.mm change createUnityViewControllerForTVOS to: - (UnityViewControllerBase)createUn... Read more
Input needs two touches to work on some Android on second run
When you build to android, the second time the game runs it requires to hold atleast two fingers on screen for input to work. Read more
Bloom Shader compilation fails on device
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the Shader log error in the Xcode log and a lack of bloom in... Read more
[OSX] System.Environment.SpecialFolder.Personal returns different path o...
1. Open attached project2. Open scene "MainScene"3. Press play and look at console, it will print /Users/yourusername folder4. Build... Read more
[Shuriken] Changing Fixed Timestep in the TimeManager affects Particle S...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Examples3. Select particle system in Hierarchy and simula... Read more
[Physics] Thin colliders cause crash
1) Download the attached project2) Open the project and open crash-scene-hold-Z3) Hold Z to rotate the thin collider4) Observe the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects