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Fixed in 5.3.4



Found in


Issue ID




[GLCore][StandAlone][MSAA] Fullscreen builds in non-native resolution do not work on AMD Radeon R9 M370X



Stand-alone builds played in full-screen on non-native resolution display a blank color or severe visual artefacts on AMD Radeon R9 M370X when MSAA is on.

Repro steps:
1. Open TestScene from attached project.
2. Build a standalone player.
3. Launch player in full-screen with a non-native resolution
4. Observe issue.

Expected outcome: player to work properly.

- tested on MacBook Pro (Retina, 15-inch, Mid 2015)
- works with Intel iris pro
- works with metal
- crashes with OpenGL2 / gives the blank screen with GLCore
- works fine in native resolution
- works fine in windowed mode (native and non-native resolution)
- works fine without MSAA
- splash screen is skipped when issue occurs
- issue occurs regardless of rendering path and color space
- regression:
-- works in:
Version 5.3.3f1 (910d71450a97)
Thu, 18 Feb 2016 17:56:46 GMT
Branch: 5.3/release
--broken in:
Version 5.3.3p2 (c0d4de484751)
Sat, 27 Feb 2016 15:23:07 GMT
Branch: 5.3/patch-release

- Issue also confirmed in:
Version 5.3.3f1 (d35ef4aa897a)
Wed, 02 Mar 2016 17:49:45 GMT
Branch: 5.3/gl/bugfix
Version 5.3.3f1 (3e12ef7dd311)
Wed, 02 Mar 2016 18:58:58 GMT
Branch: 5.3/staging

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