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0
votes
By Design

Sprite Renderer increasingly allocates memory when SetTrigger() is calle...

2D

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Mar 01, 2020

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Version/s: 2019.2.12f1, 2019.3, 2020.2

How to reproduce:1. Open the "Launch" Scene in the user-supplied project2. Enter Play Mode3. Observe Unity's memory usage Expected r... Read more

0
votes
Won't Fix

Selection.activeObject is null during OnEnable when entering Play Mode

Themes

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Mar 01, 2020

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Version/s: 2017.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project "SelectionNull.zip" and scene "SampleScene"2. In Hierarchy window, select "Main Camera" Ga... Read more

0
votes
Fixed

In the editor Asset Import Loop causes lag spikes every few seconds with...

Package: Entity Component System (ECS)

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Mar 01, 2020

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Version/s: 0.7.0-preview.19

How to reproduce:1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign"2. Enter Play mode3. Observe Game View... Read more

0
votes
Fixed

[macOS] UnityEditorInternal.ReorderableList does not handle the context ...

MacOS

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Feb 29, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1

How to reproduce:1. Open user-submitted project (ReorderableListBug.zip)2. Open the Main Scene and select ReorderableListBug3. Right... Read more

0
votes
Won't Fix

Calling the SendTo method on a UDP Socket causes an invalid pointer addr...

Mono

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Feb 29, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more

3
votes
Fixed

Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...

Windows

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Feb 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more

0
votes
Fixed

[Universal RP]Opaque texture is not downsampled when setting Opaque Down...

Package: Scriptable Render Pipeline Universal

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Feb 29, 2020

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Version/s: 7.0.0

How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more

2
votes
By Design

The values of Width and Height properties in Rect Transform differs when...

uGUI

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Feb 29, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

The values of Width and Height properties in Rect Transform are different in the Scene View and in the Prefab Mode when the Preferre... Read more

2
votes
Fixed

AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...

Asset - Database

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Feb 29, 2020

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Version/s: 2019.3.0a1, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

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