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Compression is not performed on AssetBundles using BuildPipeline.BuildSt...
When building AssetBundle's using the legacy method BuildPipeline.BuildStreamedSceneAssetBundle(), using Unity 5.3.X, the created As... Read more
[Regression][OSX][5.3] Launcher crashes after correct login attempt (in ...
Steps to repro: 1. Open Unity Launcher Window on OSX;2. Click Sign In button;3. Close Launcher window (either by clicking X button o... Read more
Inconsistent behaviour when drag-and-dropping new assets
This looks like 3 separate problems: 1. Dragging an asset directly into the scene view (seems possible since 5.2) creates two copies... Read more
Sprite gets cut off diagonally
Steps to reproduce:1. Download attached spritesheet "Aldebert.png".2. Import sprite with settings:Texture Type: Sprite (2D and UI)Sp... Read more
BoxCast inaccurate hit detection on "larger" meshes
Reproduction steps: 1. Open the attached project2. Open scene "CastBugLargeObjects"3. Play4. Move the GameObject "BugTester" in the ... Read more
Built .apk contains UnityEngine.dll.mdb even though it is not developmen...
The built .apk contains a file that shouldn't be there (unless this is a dev build?) - UnityEngine.dll.mdb Read more
ArgumentException: GUILayout: error in FC Audio Tools extension
Steps to reproduce : - import the FC Audio Tools extension from the Asset Store- go to Window > FC Audio Tools > Wave Editor- ... Read more
[Regression][5.4] Weird window with choosing project location is display...
Steps to repro: 1. Open Unity Launcher Window;2. Click New button to open new project page;3. Press Backspace button. Actual result:... Read more
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