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Package Manager light mode links fail WCAG contrast guidelines
Steps to reproduce: Set editor to light mode. Preferences > General > Editor Theme. Window > Package Manager. Select any pa... Read more
CPU feature checks (Avx.IsAvxSupported) are ignored when building projects
How to reproduce:1. Open the attached “IN-82889” project2. Select File → Build Settings3. Build the project4. Observe the result Exp... Read more
Render Pipeline Converter is stuck when converting Built-in Materials to...
How to reproduce:1. Open the attached project "RPC.zip"2. Open Window>Rendering>HDRP Wizard3. Click "Convert All Built-in Mate... Read more
AppIcon is empty in Xcode Project when building a Unity Project
How to reproduce:1. Open the attached Project "IconTest.zip"2. Build the Project for VisionOS3. Observe the Images.xcassets file in ... Read more
"Bake Probe Volumes" button does not store that lights are baked
DescriptionA light has the property LightBakingOutput.isBaked that determines whether it has been baked or not (which is not the sam... Read more
PropertyField Label does not update when changing the value in a Seriali...
How to reproduce:1. Open the attached Project "UTKTestFINAL.zip" and load Scene "SampleScene"2. In the Hierarchy select "GameObject"... Read more
Crash on AttachAddedComponents when attempting to create a Prefab from a...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/Scene01.unity“ Scene3. From the Hierarchy, dra... Read more
The Simulator tab scale is reset when using double-click to maximize and...
How to reproduce:1. Create a new empty project2. Open the Game view3. In the top left corner of the Game view, change the drop-down ... Read more
Aseprite references are lost when the asset is renamed
How to reproduce:1. Open the attached "aseprite_issue" project2. Open the “SampleScene”3. Observe the Game view4. In the Project tab... Read more
"MaterialMeshInfo does not point to a valid mesh" error for runtime-crea...
How to reproduce:1. Open the attached “IN-82481“ project2. Open the “TestScene1“3. Enter Play Mode4. Observe the Console window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled