Search Issue Tracker
Duplicate
Under Consideration for 6000.0.X, 6000.1.X
Votes
0
Found in
6000.0.25f1
6000.1.0a2
Issue ID
UUM-85848
Regression
Yes
Tile Palette Editor Panels bottom edge is misaligned when opening the Window
*Steps to reproduce:*
# Create a 2D URP Project
# Open the Tile Palette (Window > 2D > Tile Palette)
# Observe the misaligned Window edge on top of other UI Elements
*Actual results:* The Tile Editor panels bottom edge that is draggable is on top of other UI Elements and can be dragged and reset
*Expected results:* The draggable edge is in the same position as the bottom edge where different colors indicate the panels end
*Reproducible with versions:* 6000.0.3f1, 6000.0.25f1, 6000.1.0a2
*Not reproducible with versions:* 2021.3.45f1, 2022.3.51f1, 6000.0.2f1
*Tested on (OS):* Windows 11
*Notes:*
* If issue does not reproduce, resize the Tile Palette Window to about 40% smaller size and repeat the steps again
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-83458
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
This is a duplicate of issue #UUM-83458